Small City: Lilgap Kedăpzæ Qǐrne

Lilgap Kedăpzæ Qǐrne

Lilgap Kedăpzæ Qǐrne
Example KLEO architecture.
StateAlveria
ProvenceMækyitjĭesǐzbăkhka District
Sub ProvenceJĭimæjĭtuz Zone
RegionKæs Lilqæ Holt
Founded925
Community LeaderLord Wilber
Area17 km2 (6 mi2)
Average Yearly Temp19°C (66°F)
Average Elevation1858 m (6095 ft)
Average Yearly Precipitation226 cm/y (88 in/y)
Population4164
Population Density244 people per km2 (694 people per mi2)
Town AuraChronomancy
Naming
Native nameLilgap Kedăpzæ Qǐrne
Pronunciation/keˈdə̝pzæ/ /ˈqɪrne/
Direct Translation[imminent; pending] [meat; flesh; fish]
Translation[Not Yet Translated]

Lilgap Kedăpzæ Qǐrne (/keˈdə̝pzæ/ /ˈqɪrne/ [imminent; pending] [meat; flesh; fish]) is a subtropical Small City located in Jĭimæjĭtuz Zone, Mækyitjĭesǐzbăkhka District, within the Alveria.

The name Lilgap Kedăpzæ Qǐrne is derived from the Goblin language, as Lilgap Kedăpzæ Qǐrne was founded by Qd-56h 'Skeets', who was culturaly KLEO.

Climate

Lilgap Kedăpzæ Qǐrne has a yearly average temperature of 19°C (66°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a cool 13°C (55°F). Lilgap Kedăpzæ Qǐrne receives an average of 226 cm/y (88 in/y) of precipitation, most of which comes in the form of rain during the summer. Lilgap Kedăpzæ Qǐrne covers an area of nearly 17 km2 (6 mi2), and an average elevation of 1858 m (6095 ft) above sea level.

Overview

Lilgap Kedăpzæ Qǐrne was founded durring the early 10th century, by Qd-56h 'Skeets'. The establishment of the new community went well, with no major obsticles durring construction.

Lilgap Kedăpzæ Qǐrne was built using the conventions of KLEO durring the early 10th century. Naturaly, all settlmentss have their own look to them, and Lilgap Kedăpzæ Qǐrne is no diffrent. The city's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Lilgap Kedăpzæ Qǐrne is buildings are arranged arround a network of crampt cobblestone streets which form a diagonal shaped grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city has a defencive wall made from querried stone. The wall is equipped with a full set of battlments but the nature of its construction methodology leaves it somewhat vulnerable to siege equipment. That said, the city is well defended against anything short of an army. The cost-cutting-focused defences has suffered a visible ammount of structural damage, leaving them effectivly useless. One can't help but wonder why the has not yet effected repairs.

A look around Lilgap Kedăpzæ Qǐrne shows Lilgap Kedăpzæ Qǐrne as a den of corruption. Birbes can be seen changing hands openly, such that it must be customary to do so and must have been for a long time. The locals have no fear, no annoyance at the state of things, it simply is. The city has another layer to it as well. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear Lilgap Kedăpzæ Qǐrne places a lot of value on education and being a learned individual, or at least, faking it.

Civic Infrastructure

Lilgap Kedăpzæ Qǐrne has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Lilgap Kedăpzæ Qǐrne has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Lilgap Kedăpzæ Qǐrne. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Lilgap Kedăpzæ Qǐrne's parks.

Lilgap Kedăpzæ Qǐrne has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Lilgap Kedăpzæ Qǐrne.

Lilgap Kedăpzæ Qǐrne has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Lilgap Kedăpzæ Qǐrne has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Lilgap Kedăpzæ Qǐrne has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Lilgap Kedăpzæ Qǐrne has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Kedăpzæ Qǐrne has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Kedăpzæ Qǐrne has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Lilgap Kedăpzæ Qǐrne's public wards, blessings, and other arcane systems.

Lilgap Kedăpzæ Qǐrne possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Lilgap Kedăpzæ Qǐrne has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Lilgap Kedăpzæ Qǐrne's natural decorations nor waterways.

Lilgap Kedăpzæ Qǐrne has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Lilgap Kedăpzæ Qǐrne has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Lilgap Kedăpzæ Qǐrne has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Lilgap Kedăpzæ Qǐrne is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Lilgap Kedăpzæ Qǐrne's town hall was built using a different architectural style from the rest of the town. The style used is known primarily for its use of abstraction and simplicity. Clean lines, right angles, and primary colors characterized this aesthetic and art movement expressed via architecture and paintings. Its design ethos allows only primary colors and non-colors, only squares and rectangles, only straight and horizontal or vertical lines. Vertical and horizontal lines are positioned in layers or planes that do not intersect, thereby allowing each element to exist independently and unobstructed by other elements. These seemingly impossible principals for an architectural style coalesces into structures which most experts find hard to put into words. It is not that their geometry is impossible, but rather the style's attempt at producing works only describable visually was most successful..

Due to the actions of local Kami, winter is recurring in Lilgap Kedăpzæ Qǐrne.

The Blood Hawk near Lilgap Kedăpzæ Qǐrne are known to be quite timid.

Lilgap Kedăpzæ Qǐrne's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves drinking to channel Wild Magic energies of tier 2 via throat chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 7
  • Farmers: 13
  • Farm Laborer: 19
  • Hunters: 13
  • Milk Maids: 10
  • Ranchers: 5
  • Ranch Hands: 10
  • Shepherds: 10
    • Farmland: 16864 m2
    • Cattle and Similar Creatures: 1041
    • Poultry: 12492
    • Swine: 832
    • Sheep: 41
    • Goats: 8
    • Horses, Mounts, and Beasts of Burden: 416

Craftsmen

  • Arms and Toolmakers: 8
  • Blacksmiths: 10
  • Bookbinders: 5
  • Buckle-makers: 5
  • Cabinetmakers: 10
  • Candlemakers: 13
  • Carpenters: 13
  • Clothmakers: 10
  • Coach and Harness Makers: 4
  • Coopers: 10
  • Copper, Brass, Tin, Zinc, and Lead Workers: 5
  • Copyists: 4
  • Cutlers: 3
  • Fabricworkers: 8
  • Farrier: 26
  • Furriers: 2
  • Glassworkers: 15
  • Gunsmiths: 8
  • Harness-Makers: 3
  • Hatters: 9
  • Hosiery Workers: 3
  • Jewelers: 4
  • Leatherwrights: 10
  • Locksmiths: 4
  • Matchstick makers: 6
  • Musical Instrument Makers: 5
  • Painters, Structures and Fixtures: 5
  • Paper Workers: 5
  • Plasterers: 5
  • Pursemakers: 6
  • Roofers: 4
  • Ropemakers: 4
  • Rugmakers: 4
  • Saddlers: 7
  • Scabbardmakers: 8
  • Scalemakers: 4
  • Scientific, Surgical, and Optical Instrument Makers: 2
  • Sculptors, Structures and Fixtures: 3
  • Shoemakers: 3
  • Soap and Tallow Workers: 13
  • Tailors: 25
  • Tanners: 5
  • Upholsterers: 6
  • Watchmakers: 5
  • Weavers: 10
  • Whitesmiths: 3

Merchants

  • Adventuring Goods Retellers: 2
  • Arcana Sellers: 2
  • Beer-Sellers: 5
  • Booksellers: 5
  • Butchers: 10
  • Chandlers: 10
  • Chicken Butchers: 11
  • Entrepreneurs: 4
  • Fine Clothiers: 10
  • Fishmongers: 9
  • Florists: 2
  • Potion Sellers: 7
  • Resellers: 18
  • Spice Merchants: 5
  • Wine-sellers: 8
  • Wheelwright: 6
  • Woodsellers: 4

Service workers

  • Bakers: 21
  • Barbers: 17
  • Coachmen: 6
  • Cooks: 15
  • Doctors: 8
  • Gamekeepers: 6
  • Grooms: 3
  • Hairdressers: 15
  • Healers: 11
  • Housekeepers: 11
  • Housemaids: 18
  • House Stewards: 11
  • Inns: 4
  • Laundry maids: 7
  • Maidservants: 13
  • Nursery Maids: 7
  • Pastrycooks: 14
  • Restaurateur: 18
  • Tavern Keepers: 19

Specialized Laborer

  • Ashworkers: 5
  • Bleachers: 3
  • Chemical Workers: 2
  • Coal Heavers: 8
  • In-Town Couriers: 9
  • Long Haul Couriers: 9
  • Dockyard Workers: 8
  • Gas Workers: 2
  • Hay Merchants: 3
  • Leech Collectors: 12
  • Millers: 9
  • Miners: 8
  • Oilmen and Polishers: 6
  • Postmen: 9
  • Pure Finder: 5
  • Skinners: 11
  • Sugar Refiners: 2
  • Tosher: 6
  • Warehousemen: 13
  • Watercarriers: 9
  • Watermen, Bargemen, etc.: 11

Skilled Laborers

  • Accountants: 5
  • Alchemist: 6
  • Clerk: 8
  • Dentists: 4
  • Educators: 11
  • Engineers: 5
  • Gardeners: 4
  • Mages: 3
  • Plumbers: 4
  • Pharmacist: 4
  • Professors: 1
  • Scientists: 3
  • Wizards: 1

Civil Servants

  • Adventurers: 4
  • Bankers: 5
  • Civil Clerks: 9
  • Civic Iudex: 4
  • Consultants: 2
  • Exorcist: 9
  • Fixers: 5
  • Kami Clerk: 8
  • Landlords: 8
  • Lawyers: 5
  • Legend Keepers: 7
  • Militia Officers: 27
  • Monks, Monastic: 13
  • Monks, Civic: 11
  • Historian, Oral: 10
  • Historian, Textual: 4
  • Policemen, Sheriffs, etc.: 9
  • Priests: 19
  • Rangers: 5
  • Rat Catchers: 6
  • Scholars: 6
  • Spiritualist: 6
  • Slayers: 2
  • Storytellers: 16
  • Military Officers: 13

Cottage Industries

  • Brewers: 13
  • Comfort Services: 15
  • Enchanters: 4
  • Herbalists: 4
  • Jaminators: 13
  • Needleworkers: 14
  • Potters: 6
  • Preserve Makers: 11
  • Quilters: 5
  • Seamsters: 26
  • Spinners: 12
  • Tinker: 4
  • Weaver: 11

Artists

  • Actors: 4
  • Architects: 1
  • Bards: 6
  • Costumers: 2
  • Dancers: 4
  • Drafters: 2
  • Engravers: 3
  • Fine Furniture Carpenters: 2
  • Glaziers: 4
  • Inlayers: 3
  • Musicians: 13
  • Painters, Art: 2
  • Playwrights: 4
  • Sculptors, Art: 3
  • Wood Carvers: 14
  • Writers: 17

Produce Industries

  • Butter Churners: 16
  • Canners: 12
  • Cheesmakers: 13
  • Ice Merchants: 1
  • Millers: 8
  • Picklers: 7
  • Smokers: 5
  • Stockmakers: 4
  • Tobacconists: 6
  • Tallowmakers: 9

1477 of Lilgap Kedăpzæ Qǐrne's population work within a Foundational Occupation.

2563 of Lilgap Kedăpzæ Qǐrne's population do not work in a formal occupation, but do contribute to the local economy. 124 (3%) are noncontributers.

Points of Interest

Lilgap Kedăpzæ Qǐrne produces some wonderful cultural artifact or trains famous artists. The product might be some exceptional cloth, or artistic luxury good, or the scholarly fruits of a famous academy. Trained artists might be students of a particular school, or the apprentices of the current masters of a long artistic tradition who dwell here.

Lilgap Kedăpzæ Qǐrne makes use of canals for some of its streets. Locals often fish in the canals.

POI

History

History